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CLIENT WORK

WORK
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LittleHope.png
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Personal

PERSONAL  WORK

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ABOUT
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ABOUT

Matteo Grossi is an Unreal Engine Generalist specializing in Cinematic content, based in London, Uk.

Over a decade-long career, he has developed skills in foundamentals areas of cinematic visualisation, such as previs, motion capture, lighting and camera direction, helping dozens of clients deliver high-quality trailers, cinematics and commercials.

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He has proven experience with tools such as Maya, Motion Builder and Unreal Engine, and contributes to define pipelines across multiple departments.

 

Some of his clients are Industrial Light & Magic, Skydance New Media, Electronic Arts, Dice, Supermassive Games, The Trailer Farm and several other AAA Game Developers and Marketing Agencies across the world.

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CONTACT

GET IN TOUCH

Thanks for getting in touch, I will get back to you soon.

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