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WORK
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SENIOR CINEMATIC ARTIST  |  UNREAL ENGINE 4

My main task, on House of Ashes, was to iterate and rework the cameras Cinematic Designers blocked out in the early stages of development and bring them to the desired level of quality.

I was responsible for camera angles, camera animations and lenses choice.

There was a major creative restriction dictated by the fact most of the animations for this game were outsourced before the Cinematics team had a chance to do an informed camera pass, leading to several continuity issues that required creative thinking and numerous rework on most of the sequences.

Despite this difficulty, the result is enjoyable and does not break immersion in most parts of the game.

The Dark Pictures Anthology: House Of Ashes released on October 22 2021 and is distributed by Bandai Namco.

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